Oct 1st, 2019
This game has been made by Warner Bros. And published by Warner Bros. At Nov 15, 2009. Ninja Assassin was made in 'Adventure' genre. Every day we increase our collection with new Ninja Assassin cheats If you can not find the needed cheat in our list, check this page periodically or subscribe for this game's updates! Play ninja games at Y8.com. Assume the role the a beloved ninja assassin. Sneak through the night to find your target without being spotted by the guards. Use your sword to slice enemies into two or throw a shuriken ninja star to reach an enemy that is far away. Scale buildings like a parkour master to reach the next level.
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- --For this to work you must have the sword equipped which when you click it normally gives ninjutsu using this way is not only afk you don't need to do anything but also gives you top ninjutsu if you change the script around say make it all max value anti-exploit will pick up your exploiting and you won't be able to gain ninjutsu until you rejoin
- local loopTimes = 500000 --Set this number to how many times you want this to loop through setting it to 500000 is pretty much infinite would last for 1,500,000 seconds which is equivalent to 416 hours
- local multiplier = 1 -- Set this to your multiplier (1 = no ninjutsu boost 2 = 2x ninjutsu boost and 4 = 4x ninjutsu boost) You must have it purchased for this to work that being said if you don't have 2x activated and you set multiplier to 2 this won't work due to anti-exploit
- game.ReplicatedStorage.RemoteEvent.AddPowerEvent:FireServer('FromTraining', 8)
- game.ReplicatedStorage.RemoteEvent.AddPowerEvent:FireServer('FromTraining', 9)
- game.ReplicatedStorage.RemoteEvent.AddPowerEvent:FireServer('FromTraining', 10)
- elseif(multiplier 2) then
- game.ReplicatedStorage.RemoteEvent.AddPowerEvent:FireServer('FromTraining', 18)
- game.ReplicatedStorage.RemoteEvent.AddPowerEvent:FireServer('FromTraining', 19)
- game.ReplicatedStorage.RemoteEvent.AddPowerEvent:FireServer('FromTraining', 20)
- elseif(multiplier 4) then
- game.ReplicatedStorage.RemoteEvent.AddPowerEvent:FireServer('FromTraining', 38)
- game.ReplicatedStorage.RemoteEvent.AddPowerEvent:FireServer('FromTraining', 39)
- game.ReplicatedStorage.RemoteEvent.AddPowerEvent:FireServer('FromTraining', 40)
- end
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