Crazy Wars are going on between penguins from all over the world. After you pass the basic course of how to walk and how to use your weapon, the real game begins. It usually takes some time to connect to online server and find other players that you will be playing against. About Penguin Wars. In Penguin Wars game, you command your penguin team in order to gain power over the enemy territory. Eliminate all opposing penguins in an epic battle in order to advance with your campaign. Penguin Wars is a remake of the classic released in 1985. The classic rule of using 10 balls to throw at each other is still the core of the game. However, now you can evolve your characters in Story Mode and use those suped up characters in both local and online game play against your friends.
Penguin Wars | |
---|---|
Developer(s) | UPL Home Data/Magical Company (NES, iOS) ASCII (MSX, PC-8801, FM-7, X1, MZ-2500, Game Boy) Pax Softnica (NES) Matrix Software (Mobile) |
Publisher(s) | UPL (Arcade) ASCII (MSX, NES, PC-8801, FM-7, X1, MZ-2500, Game Boy (JP)) NEXOFT (Game Boy (NA)) Nintendo (Game Boy (EU)) G-Mode (Mobile) Enterbrain (iOS) |
Programmer(s) | Tsutomu Fujisawa |
Platform(s) | Arcade MSX NES PC-8801 FM-7 X1 Sharp MZ-2500 Game Boy Mobile iOS Nintendo Switch PS4 |
Release | Arcade MSX
NEC PC-8801
Sharp X1
Game Boy
(iAppli)
iOS PlayStation 4
|
Mode(s) | Single-player, multiplayer |
Penguin Wars (ぺんぎんくんWARS, Pengin-kun WARS) is an arcade game released in 1985 by UPL. It was ported to the original Game Boy (1990), MSX and Nintendo Entertainment System by ASCII under the title Penguin Wars. The Game Boy version of the game is known as King of the Zoo in Europe and Penguin-Kun Wars Vs. in Japan. The main background music in most versions of the game is an electronic rendition of 'Motto Sekkin Shimasho' (もっと接近しましょ, loosely, 'Let's Get Closer') a song originally performed by 1980s J-Pop singer Hidemi Ishikawa (石川秀美, Ishikawa Hidemi).
Gameplay[edit]
The player participates in a sport called 'Dojiball' (ドジボール, dojibōru), a pun on the Japanese prononciation of 'Dodgeball'. In the arcade and Nintendo Entertainment System editions of the game, the five animals featured are the penguin, bear, panda, koala and beaver, with the penguin being controlled by the player. In the Game Boy version, the player can choose as any one of the five animals, which, in addition to the penguin, are a cow, rabbit, bat, and rat. In all versions of the game, the player plays against all the other animals. In each game, the participating animals find each other on opposite sides of a square table with five balls on each side. The object of the game is to roll those balls over the table. As soon as all ten balls are on one player's side, that player loses the game. Each game also has a time limit of 60 seconds; if that is reached, the player with the fewest balls on their side wins.
If a player is hit by one of the balls, they are knocked unconscious for a certain amount of time. Thus, it could also be said that part of the object of the game is to hit the opponent, as otherwise it would not be possible to get all ten balls to the other side (the opponent can just roll them back before all of them have arrived).
The different animals have different strengths and weaknesses which are a trade-off with each other. For example, the rat is the one that can move left and right the fastest, but in return he can roll the balls only very slowly. The cow, on the other hand, is a very slow walker, but in return she regains consciousness more quickly.
After thirty seconds of playing, a jellybean-like obstacle appears in the middle of the table which moves left and right. Different kinds of these obstacles cause varying effects on the trajectory of the balls; some deflect them so they start rolling diagonally (the players themselves can only roll them parallel to the sides of the table), whereas others simply have the ball bounce straight back.
Reception[edit]
In Japan, Game Machine listed Penguin Wars on their August 1, 1985 issue as being the fourteenth most-successful table arcade unit of the year.[1]
Legacy[edit]
A remake of Penguin Wars was announced for the Nintendo Switch on July 25, 2017. The game was released in Japan on September 21, 2017.[2] The PlayStation 4 and Xbox One versions were announced in November.[3] The Nintendo Switch version was released on June 27, 2019 in North America and Europe.
See also[edit]
References[edit]
- ^'Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)'. Game Machine (in Japanese). No. 265. Amusement Press, Inc. 1 August 1985. p. 25.
- ^'懐かしのアケゲー『ぺんぎんくんWARS』がまさかのリメイク!!ニンテンドースイッチで2017年秋配信'. Esuteru. Retrieved July 25, 2017.
- ^'Penguin Wars coming west for Switch, PS4, and Xbox One in early 2018'. Gematsu. Retrieved November 8, 2017.
External links[edit]
- Penguin Wars at MobyGames
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All wars are crazy, but wars between penguins could be particularly interesting. It's because the way they move slowly around the screen, and than use heavy artillery on their opponents, things like bazookas and rocker launchers. No special walthrough is need, because the in-game help is more than detailed. You will learn how to buy new weapons, switch between the existing ones, customize your player (put on some cool hat or shades, maybe even a golden chain)... It's a cool game, really fun, and the best part is that you play against real people. The training screen looks somewhat different from the actual battlefield screen as you can see in the image below.
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